Patch 4.03 for The Witcher 3: Wild Hunt: Exciting Updates and Fixes

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The highly anticipated Patch 4.03 for The Witcher 3: Wild Hunt is finally here! Available on PC, PlayStation, and Xbox, this update brings a plethora of exciting gameplay and quest fixes to enhance your gaming experience. In this article, we’ll delve into the notable changes, platform-specific enhancements, visual improvements, and more that Patch 4.03 has to offer.

I. Revolutionary Integration: Cross Progression for Nintendo Switch Players

Nintendo Switch players, we haven’t forgotten about you! With the upcoming release of Patch 4.03, we are diligently working to bring this update to the Switch platform in the coming months. Our team is committed to ensuring the best possible experience for all players, and we appreciate your patience and understanding.

A. Cross Progression System Upgrade

In Patch 4.03, we’re introducing an upgraded Cross Progression system for Nintendo Switch players. This new system replaces the existing save file integration with Steam and GOG clouds that was introduced in patch 3.6. The Cross Progression system has already been successfully implemented on other platforms with Patch 4.00, offering a unified gaming experience across all platforms.

Please note that regardless of your PC platform, a GOG account will now be required to fully enjoy the new Cross Progression system.

II. Noteworthy Changes in Update 4.03

To provide you with a comprehensive overview, let’s dive into the most notable changes and improvements that Patch 4.03 brings to The Witcher 3: Wild Hunt.

Patch 4.03 for The Witcher 3: Wild Hunt:

A. PC-Specific Enhancements

  • Ray-Traced Vegetation Shadows: We have addressed the issue of ray-traced vegetation shadows “popping” based on Geralt’s proximity and angle, ensuring a more immersive gameplay experience.

  • Ray-Traced Reflections and Shadows: We fixed an issue where enabling and disabling ray-traced reflections and shadows could result in black shadows appearing at the edges of objects, ensuring a smoother visual experience.

  • Game Crash Issue on Certain AMD GPUs: Previously, the DirectX 11 version of the game could crash on launch or after loading a save on certain AMD GPUs. We have resolved this issue, ensuring stable gameplay for affected players.

  • Support for Intel Xe Super Sampling: Patch 4.03 introduces support for Intel Xe Super Sampling, an advanced upscaling technology that utilizes machine learning to enhance both performance and image quality.

  • Improved Lighting with Screen Space Reflections: We have fixed some lighting issues with Screen Space Reflections when ray-traced global illumination is disabled, resulting in improved visual fidelity.

  • Performance Optimizations: Patch 4.03 brings performance improvements to ray-traced global illumination and ray-traced reflections, ensuring a smoother and more responsive gameplay experience.

  • Purple Splashes Issue: We have resolved an issue where purple splashes could appear on the screen when riding Roach through puddles of water, eliminating any distracting visual artifacts.

B. Console-Specific Fixes

Cross Progression Pop-up: The Cross Progression pop-up will now correctly display the logged-in account information, providing a seamless experience for console players.

Inventory Screen Shadows: We addressed an issue where dark stripes or shadows appeared on Geralt in the inventory screen when Performance Mode was enabled on PlayStation 5, ensuring a visually polished inventory interface.

Autosaving Freeze/Stutter Fix: We have fixed a brief freeze or stuttering problem that occurred during autosaving on next-gen consoles, allowing for uninterrupted gameplay.

Witcher Senses Performance Drops: Performance drops experienced while using Witcher Senses in Beauclair and Novigrad on next-gen consoles have been successfully resolved, providing a smooth and immersive gameplay experience.

C. Visual Enhancements – Exclusively for PC and Next-Gen Platforms

Ray Tracing Visual Artifacts: We have fixed an issue where a grid of light spots would appear on the ground and walls in specific weather conditions when Ray Tracing was enabled, ensuring a more visually appealing and realistic environment.

Spider Webs: Spider webs will no longer change color when moving the camera with Ray Tracing enabled, providing a consistent and visually cohesive experience.

Cutscene Texture Rendering: Characters’ textures during cutscenes have been fully rendered to resolve any previous issues, ensuring a more visually immersive storytelling experience.

Through Time and Space Quest Fix: We corrected the mist color in the Poisoned Valley from pink to white in the “Through Time and Space” quest, providing a more accurate and visually pleasing representation of the game world.

D. Quests & Gameplay Improvements – Exclusively for PC and Next-Gen Platforms

Next Gen Script Fixes: We have implemented the community-made mod “Next Gen Script Fixes” by Sergeanur, addressing various quests and gameplay issues and enhancing the overall gameplay experience.

E. Quests & Gameplay Enhancements – Available on all platforms

In the Eternal Fire’s Shadow: The ambient music from the quest will no longer continue playing after completing it. For players who have already experienced this issue, revisiting the Novigrad or Oxenfurt sewers should resolve it.

Auto-Apply Oils in Combat: We have added an option to automatically apply oils during combat, streamlining the gameplay experience and allowing for smoother battles.

Eating and Drinking Underwater: Geralt can no longer eat or drink underwater, except for potions and decoctions. We have made this change to maintain a sense of realism in the game world.

Please note that the changes mentioned above are just a selection of the numerous fixes and optimizations included in Patch 4.03. The update addresses other minor issues to provide an overall enhanced gaming experience.

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III. Conclusion

We hope you’re as excited as we are about the release of Patch 4.03 for The Witcher 3: Wild Hunt. This update brings significant improvements, ranging from platform-specific enhancements to visual optimizations and quest fixes. By continuously addressing player feedback and striving to deliver the best gaming experience, we are committed to keeping The Witcher 3: Wild Hunt at the forefront of immersive storytelling and gameplay.

FAQs (Frequently Asked Questions)

Q: When will Patch 4.03 be available for Nintendo Switch?

A: We are working diligently to bring Patch 4.03 to the Nintendo Switch platform in the coming months. Stay tuned for further updates!

Q: Do I need a GOG account to enjoy the Cross Progression system?

A: Yes, regardless of your PC platform, a GOG account is now required to fully utilize the new Cross Progression system.

Q: Are there any other changes in Patch 4.03 besides the ones mentioned in the article?

A: Absolutely! The changes highlighted in this article are just a selection of the numerous fixes and optimizations included in Patch 4.03. The update addresses various minor issues to provide an overall enhanced gaming experience.

Q: Will Patch 4.03 address all quest and gameplay issues?

A: While Patch 4.03 brings significant improvements to quests and gameplay, it may not address every single issue. However, we remain committed to continuously improving and enhancing the game based on player feedback.

Q: How can I access Patch 4.03?

A: To access Patch 4.03 and enjoy the exciting updates and fixes it brings, please visit

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